Chun-I Lee

Associate Professor,
Chairman

academic qualifications

✦ Ph.D., Institute of Applied Arts, National Chiao Tung University
✦ Master of Arts Institute of Multimedia Animation, National Taiwan University of Arts
✦ Bachelor of Information Management, Shih Hsin University

✉ chuni@ntua.edu.tw

Game Lab Page

 

experience

✧ 2023/11 ~ present Associate Professor and Dean of the Department of Multimedia Animation Art, National Taiwan University of Arts
✧ 2021/02 ~ present Associate Professor, Department of Multimedia Animation Art, National Taiwan University of Arts
✧ 2017/08 ~ present Host of Game Lab, National Taiwan University of Arts
✧ 2020/11 ~ 2023/08 Director of Technology and Art Experiment Center, Youzhang Art Museum, National Taiwan University of Arts
✧ 2017/08 ~ 2021/01 Assistant Professor, Department of Multimedia Animation Art, National Taiwan University of Arts
✧ 2018/08 ~ 2020/07 Director, Innovation Incubation Center, National Taiwan University of Arts
✧ 2016/08 ~ 2017/07 Lecturer, Department of Digital Media Design, Asia University
✧ 2014/08 ~ 2016/07 Co-founder and Technical Director of Baton Game Studio
✧ 2012/09 ~ 2013/03 Research Scholar of Digital Media Engineering, Georgia Institute of Technology, USA
✧ 2011/02 ~ 2016/06 Adjunct Lecturer, Department of Digital Media and Multimedia Design, Shih Hsin University
✧ 2008/08 ~ 2010/03 Daewoo Information Co., Ltd. game planning

expertise

Game Production, Game Research, Virtual Reality, Augmented Reality

Honorary duty

2024國立臺灣博物館「113年智慧觀臺博App優化暨推廣委託案」審查委員
2024苗栗縣政府文化觀光局「一一三年苗栗美展」攝影與新媒體藝術類審查委員
2023 New Taipei City Government Cultural Affairs Bureau "New Taipei Art Exhibition - Communication Software Information Integration and Visiting Service System Planning and Implementation" Review Committee
2023 National Taiwan Museum "Virtual Museum - 4⅚ Fantastic Museum Construction Management and Promotion" Review Committee
2023國立臺灣博物館「常設展智慧觀臺博App擴增暨優化委託案」審查委員
2023 Taipei Game Show "Indie Game Awards 2023" judges
In 2022, the Industrial Bureau of the Ministry of Economic Affairs, "Next Generation Technology Application Talent Training Program - Digital Technology Manufacturing Solution Competition" Review Committee
2022 Taoyuan City Government Cultural Bureau "Cultural Assets 3D Game Production Labor Service Procurement Project" Review Committee
2022 Eleventh HPC National Network Animation Competition Review
2022 Cultural Content Promotion Institute "2022 Future Content Prototype Development Support Plan" Review Committee
2022 Miaoli County Government Culture and Tourism Bureau "111 Miaoli Art Exhibition" photography and new media art review committee
2022 New Taipei City Cultural Bureau "Fuzhong 15 - Special Twin Cities Immersive Experience Technology Exhibition" Examiner
2022 National Taiwan Museum "Taiwan clouded leopard and black bear 3D animation material and motion image production project" review committee
2021 Taiwan Police College "VR Police Practical Scenario Training Construction Project" Review Committee
2021 National Film and Audio-Visual Culture Center "Island Rivers and Lakes - Martial Arts in Taiwan" Film and Television Special Exhibition Review Committee
2021 Ministry of Culture 110-111 "Matching Artists and Scientific Research Units to Develop Scientific and Technological Innovation Experimental Project" Review Committee
2021 Taoyuan City Government Social Affairs Bureau "Gender Equality Thematic Multimedia Website Design and Production" Review Committee
2021 Review member of "Smart Guide Planning and Construction of Dongshi Forestry Cultural Park Lumber Plant Area Smart Guide Planning and Construction" by Dongshi Forest District Management Office, Forestry Bureau, Agriculture Committee, Taichung City Executive Yuan
2021 National Taiwan Museum "Digital Display and Explanation System Establishment and Guide Service Planning Project for Taiwan Permanent Exhibition of the Museum" Review Committee
2020 Tainan City Ministry of Culture Cultural Assets Bureau "Conservation and restoration of textile cultural relics education promotion 3D animation production" review committee
2020 Chiayi City Alishan Forestry Railway and Cultural Assets Management Office "Alishan Forestry and Railway Smart Guide Service APP Construction Project Project" Review Committee
2020 National Taiwan Museum "Taiwan Museum Amusement Park - Main Museum and Paleontology Museum Alternative Reality Game (ARG) commissioned design and production project" review committee
2020 Miaoli County Government Culture and Tourism Bureau "109 Miaoli Art Exhibition" Photography and New Media Art Review Committee
2020 Taichung National Taiwan Symphony Orchestra "Taiwan Music AR Multi-sensory Picture Book Project" Review Committee
In 2019, the Taoyuan City Government Cultural Affairs Bureau's "108-109 year community overall construction information integration website entrusted construction proposal" review committee
In 2019, Taoyuan City Government Health Bureau's "108-year use of VR simulation scenarios to promote tobacco hazard prevention plan labor procurement case" review committee
In 2019, Taoyuan City Government Cultural Affairs Bureau "Matsu New Village commissioned production and promotion of professional services" review committee
In 2019, the Taoyuan City Government Cultural Bureau "108 Taoyuan Old Town Realistic Game Entrusted Professional Planning and Execution Case" Review Committee
2017106 Ministry of Culture Performing Arts Combining Science and Technology Cross-border Creation Subsidy Review Committee
2017MSI VR JAM Competition Judges
2016~now US International Independent Game Awards (IndieCade) primary selection review

Papers

✧ C. I. Lee,Y.H. Pan, B. Chen(2024), Participatory Exhibition-Viewing Using Augmented Reality and Analysis of Visitor Behavior, Applied Science(SCIE, Impact Factor:2.679),14(9)
✧ 李俊逸(民112),自發遊戲性設計要素, 藝術學報(THCI),113期,159-172。
✧ CI Lee,(2022), Benefit Analysis of Gamified Augmented Reality Navigation System, Applied Science(SCIE, Impact Factor:2.679), 12(16)
✧ CI Lee, Fu-Ren Xiao, Yi-Wen Hsu, (2020), AR Book-Finding Behavior of Users in Library Venue, Applied Science(SCIE, Impact Factor:2.679), 10(20)
✧ CI Lee, IP Chen, CM Hsieh and CN Liao, (2017), Design Aspects of Scoring Systems in Game, Art and Design Review, Volume 5(1), 26-43.
✧ Li Junyi, Zhong Shikai, "Creation of a 3D action game "Children Mi" based on Taiwan's local children's games", Longhua Journal, Issue 26, pp. 113-132, December 1997.

seminar paper

C.I. Lee, Y.R. Huang, F.R. Xiao, T.W. Kuo, Y.W. Hsu(2024) ,Use of Augmented Reality Technology to Construct Narrative Gamified Museum Guide System, XR 2023: XR and Metaverse, pp 152–160.
CI Lee, FR Xiao, TW Kuo(2023) ,Development of gamified guide system for art exhibition using augmented reality technology, Extended Reality and Metaverse: Immersive Technology in Times of Crisis, pp 309–315.
CI Lee, FR Xiao, KT Kao(2021) ,Incorporation of Augmented-Reality Technology into Smartphone App for Large-Scale Performance Art, Augmented Reality and Virtual Reality: New Trends in Immersive Technology, pp 53-65.
CI Lee, FR Xiao, YW Hsu(2020) ,Using Augmented Reality Technology to Construct a Venue Navigation and Spatial Behavior Analysis System, Augmented Reality and Virtual Reality: Changing Realities in a Dynamic World, pp 161-170.
CC Hsu, CI Lee, YC Li, (2018), Little Hero Wins the Masks: Virtual Reality Creation of Taiwanese Classic Comic, SIGGRAPH Asia 2018 Virtual and Augmented Reality. ACM, Tokyo, Japan, 2 pages.
Li Shaoyu, Li Junyi (2022), "Research on the factors that trigger fear in horror games", 2022 Taipei Digital Image International Symposium "Intervention in the Unknown", December 2, 2022.
Zhan Xinru, Li Junyi (2022), "Preliminary Exploration and Case Analysis of Topical Digital Games", 2022 Taipei Digital Image International Symposium "Intervention in the Unknown", December 2, 2022.
Pan Yanxi, Li Junyi (2021), "Exploration of Extended Reality Technology Practice and Interactive Art", 2021 Taipei Digital Image International Symposium "Predicting the Future", November 26, 2021.
Cai Yishan, Li Junyi (2021), "Surreal Visual Design in Digital Games", 2021 Taipei International Symposium on Digital Graphics "Foreseeing the Future", November 26, 2021.
Tian Chenrui, Li Junyi (2021), "Visual Elements of Digital Games Containing Taiwanese Folklore Beliefs", 2021 Taipei Digital Image International Symposium "Foreseeing the Future", November 26, 2021.
陳鈺明、李俊逸(2021),「敘事型音樂節奏遊戲之可玩性探討」,2021 臺北數位圖像國際學術研討會『預視未來』,2021年11月26日。
Lin Zhicheng, Li Junyi (2021), "Using Immersive Virtual Reality Technology to Construct Earthquake Evacuation Simulation Software", 110 Multimedia Future and Reflection Symposium, June 4, 2021.
Chen Minci, Li Junyi (2020), "Discussion on the Differences of Interface Forms in Virtual Reality Games", the 18th International Symposium on Management Academics and 2020 Taiwan Digital Media Design Symposium, November 27, 2020.
Jiang Junyi, Li Junyi (2020), "Synbiosis Project: Taste of Earth, an interactive installation art creation and research guided by common microbial flora in the natural environment as a smell", 2020 Taipei International Symposium on Digital Image "Light Trail Restart" , October 30, 2020.
Xu Yiwen, Li Junyi (2019), "Discussion on Horror Game Character Design - Taking Female Horror Characters as an Example", 2019 Taipei Digital Image International Symposium "Future Spectrum", October 25, 2019.
Gao Kaiting, Li Junyi (2019), "Discussion on the interaction mode between characters and players in virtual reality games", 2019 Taipei Digital Image International Symposium "Future Spectrum", October 25, 2019.
Du Yijing, Li Junyi (2019), "Discussion on the Combination of Surrealist Contradictory Space and Virtual Reality", 2019 Taipei Digital Image International Symposium "Future Spectrum", October 25, 2019.
He Ruyun, Li Junyi (2019), "Discussion on the Expression and Application of Interactive Animation on the Theme of Altruism", 2019 Taipei Digital Image International Symposium "Future Spectrum", October 25, 2019.
Pan Jun, Li Junyi, Luo Xiaoyu, Xu Juncheng (2019), "VR Game Experience and Social Design", the 5th Taiwan Human-Computer Interaction Symposium.
Hong Qianyu, Huang Jincong, Li Junyi, Xiao Furen, "Reconstruction of 3D Models with Handheld Tensor Sensors and Research in Augmented Reality", 2019 Smart City International Forum and the 6th Urban Planning and Space Information of Urban Painting Symposium, May 18, 2019.
Zhang Bangli, Li Junyi, Guo Yangu, Lin Shunci, Xia Yiyun, "Research on People's Evacuation and Refuge Behavior in Indoor Space Using 3D Virtual Reality", Proceedings of the 27th Architectural Research Achievement Conference of Taiwan Architectural Society, May 16, 2015 .
Li Junyi, Zhong Shikai, "Creation of 3D action games based on Taiwan's local children's games-Children", ACM SIGGRAPH TAIPEI Conference 2007, Dec. 138-149, 1996.

Industry-University Cooperation Program

2024新北市文化基金會「沉浸式巡迴展暨課程開發及推廣委託專業服務案」,主持人。
In 2023, the co-host of "Imagine Electronics Game Art Project" by IGS Electronics Co., Ltd.
2023 Heyun Creative Integration Co., Ltd. "Fantasy and Magic: Special Effects Art Design Exhibition-Multimedia and Interactive Technology Design and Production Case", project host.
2023 National Tsinghua University Institute of Optoelectronic Engineering "Shocking Hole Wave: Black Hole and Gravity Wave Exhibition - Multimedia and Interactive Technology Display and Development Project", co-host.
2023 Ruth Theater "Ruth Theater XR Hybrid Theater Experimental Project", project host.
In 2023, Taiwan Sensibility Society, a legal person, "2023 Tun District Arts and Culture Center Technology and Art Special Exhibition "DOME Between Environment", project host.
2023 New Taipei City Cultural Foundation "Miss T and Mr. A's Island Hopping Travel: Immersive Dome Exhibition Area and Promotion Activities", project host.
In 2023, Quanta Culture and Education Foundation's "You Yu Yi" project "Brush and Ink Travel - Traveling in Oriental Paintings", the project host.
2022 Xiaohema Cultural Design Studio "Presidential Palace AR Design Project", project host.
2022 National Human Rights Museum "Multimedia Interactive Development on the Road to Freedom of Speech in Taiwan at the Chiang Kai-shek Memorial Hall", project host.
2021 Fubon Art Foundation "Fubon Art Museum Virtual Exhibition and System Construction", project host.
2021 New Taipei City Cultural Bureau "Design and Production of Immersive Interactive Dome Video Content", project host.
2021 Dream Creation Co., Ltd. "New Media Original IP Release - "Lazy and Coco" English Preschool Education Animation Album", project host.
2021 Zuozhuan Culture Co., Ltd. "Creating an Immersive Book Fair with VR--Virtual Reality Game Development Project", project host.
2021 National Taipei University "Peking University Dance" game-style interactive AR and large-screen somatosensory interactive game production and development project project, project host.
2021 Quanta Cultural and Educational Foundation "You Yu Yi" project market exhibition APP development project project, plan host.
2020 National Human Rights Museum "Release Taiwan Political Prisoners - Human Rights Rescue Exhibition at Home and Abroad", Alternative Reality Game (ARG) App production plan, plan host.

research project

2023~2024 National Science Council Special Research Project "Constructing Participatory Exhibition System II with Continuous Cloud Anchor Technology of Augmented Reality", host (NSTC 112-2410-H-144-004-).
2022~2023 National Science Council special research project "Building Participatory Exhibition System I with Continuous Cloud Anchor Technology of Augmented Reality", host (MOST 111-2410-H-144-006-).
2022~2024 National Council of Science and Technology Cross-domain Integration and Innovation Research Project "Future Puppet Theater: Human-Computer Interaction, Mixed Reality and Puppet Aesthetics", sub-project host (MOST 111-2420-H-A49- 004-).
2020~2021 The Ministry of Education's virtual reality teaching application teaching material development and teaching implementation plan "Escape! Earthquake Pioneers", host.
2020~2022 National Science Council Special Research Project "Constructing Gamified Venue Navigation System Using Augmented Reality Technology", host (MOST 109-2410-H-144-003-MY2).
2018~2020 National Science Council Special Research Project "Constructing a Venue Guide and Spatial Behavior Analysis System Integration Platform with Augmented Reality Technology (I)", host (MOST 107-2410-H-144-006-).
Co-host (NSC 107-2410-H-034-038-) of the 2018~2019 National Science Council special research project "Virtual Reality User Research Based on Complex Space Preview Application (I)".
2017 Taiwan original animation "Tiger Lord" augmented reality game, co-host.
2017 Original Comics‧Intelligent Creation: The virtual museum and real-life game application plan of the works of Hakka cartoonists, co-host.
2012~2013 Classification and construction of game scoring system, host (NSC 102-2917-I-009-043-).

Curate

2020 New Taipei City Fuzhong 15 Animation Story Museum "Experimental Game Exhibition - Recombining Game DNA", curator.

joint exhibition

2017 "2017 Future Business", 2017 Future Business Exhibition, Taipei.
2015 "Yesterday's Ariel", American International Independent Games Festival, USA.
2015 "Great Treasure Hunter", Digital Taipei 2015.
2007 "Peeping...", Taipei Digital Art Festival - Light and Monster, Taipei.
2007 "Children", 404 International Electronic Arts Festival, Taipei.
2007 "Children", an exhibition of abnormal digital art creations, Taipei.
2005 "Ocean Impression", Kaohsiung International Container Art Festival - GBOX Children's Tour Container, Kaohsiung.

speech

2016 "The Future of Virtual Reality Entertainment", DAKUO x SM Lecture Series - Reality Attack II, DAKUO Kaohsiung Digital Content Creation Center, Kaohsiung.
2015 "How to break through the reality pattern and create a virtual-reality integrated game experience", APGS Asia Pacific Game Summit, Taipei.
2015 "IndieCade Experience Sharing with Alternative Reality Games", 2015 Second Half Overseas Game Exhibition Battle Report, IGDA

award

2023「Project F致未來的你」,美國MUSE Creative Awards ,金獎。
2016 "Yesterday's Ali Ruo", the Vision VR/AR Awards in the United States, the best AR experience award.
2016 "Yesterday's Ariel", the US International Independent Game Awards (IndieCade), finalist.
2016 "Yesterday's Ariel", Taipei International Game Show Indie Game Awards, second place.
2016 "Yesterday's Ali Ruo", IndiePrize Award, shortlisted.
2014 "Time Machine", 4C digital content creative competition animation script group, the silver award of the conference.
2007 "Children's Mi", Beijing VR leader selection, excellent award.
2007 "Children's Mimi", selected in the Network Art Section of Taipei Digital Arts Festival.
2007 "Children", 4C digital content creative competition game group, Yujun Aoting Sponsorship Award.
2007 "Children's Mi", the second place in the digital game group of the 2nd Technology and Humanities Creative Competition.
2007 "Children's Mi", the digital game group of the Kaohsiung Digital Creative Competition, the jury award.
2007 "Eight Immortals Come to Celebrate Birthday" Digital Collection Commercial Application Contest Game Animation Design Group, the first place.
2006 "Guitar Shoes", brainstorming PONY Creative Shoes Award, Jury Award, Creative Award.