Shih-Kai Chung

Professor and Principal

academic qualifications

✦ Ph.D. in Computer Science, George Washington University

 

✉ kyle@mail.ntua.edu.tw

Animation Lab

Academic Papers and Experiences

 

experience

✧ 2023/08 ~ present Full-time professor and president of the Department of Multimedia Animation Art, National Taiwan University of Arts
✧ 2019/08 ~ 2023/07 Full-time professor and dean of the School of Design, Department of Multimedia Animation Art, National Taiwan University of Arts
✧ 2017/08 ~ 2019/07 Full-time professor, vice president and dean of the Department of Multimedia Animation Art, National Taiwan University of Arts
✧ 2015/04 ~ 2017/07 Full-time professor and dean of the Department of Multimedia Animation Art, National Taiwan University of Arts
✧ 2010/08 ~ 2013/07 Full-time professor and head of the Department of Multimedia Animation Art, National Taiwan University of Arts
✧ 2007/08 ~ 2010/07 National Taiwan University of Arts, full-time associate professor, head of department and director of the Department of Multimedia Animation Art
✧ 2006/08 ~ 2010/07 Associate Professor, Department of Multimedia Animation Art, National Taiwan University of Arts
✧ 2001 ~ 2002 President of ACM SIGGRAPH Taipei
✧ 2000/08 ~ 2006/07 Assistant Professor, Department of Multimedia Animation Art, National Taiwan University of Arts
✧ 1999 ~ 2000 Full-time teacher at the Institute of Multimedia Animation Art, National Taiwan University of Arts
. Research fields: 3D computer animation, virtual reality
✧ 1998 ~ 1999 Research Assistant, National Center for Health, USA
. Research field: MD. Motion Capturing Research
✧ 1995 ~ 1999 Teaching Assistant of Computer Animation at George Washington University
✧ 1995 ~ 1999 Graduate Research Assistant, George Washington University
. Research field: Computer Graphics, Robotics, and Computer Animation.
✧ 1995 Research Assistant, National Zoological Laboratory (Smith & Sunny Institution)
. Research Field: 3-D data collecting (laser digitizer), editing, and image rendering.

expertise

3D computer graphics, computer animation, virtual reality, multimedia design, digital content design

Honorary duty

Taiwan Animation Creation Association/Honorary Chairman

Papers

1. SK Chung. (2010). Artistic Face Modeling and Facial Expression Design for Cartoon Characters
Animation. Journal of National Taichung University, Volume 23(2), 175-201.

SK Chung. (2009). Facial Animation: A Survey Based on Artistic Expression Control. Journal of Performing

and Visual Arts Studies, Volume 2(1), 131-162.

CM Hsieh and SK Chung, (2008), Simulating Chinese Painting Using Procedural Shaders, Journal of

Leader University, Volume 5(2), 78-94.

CM Hsieh and SK Chung, (2008), Simulating Chinese Painting Using Procedural Shaders, Journal of

Leader University, in printing.

SK Chung. (2006). Real-Time Computer Animation of Human Walking in Virtual Environments. Journal of

Leader University, Volume 4(1), 96-116.

SK Chung. (2006). Artistic Expression Design and Implementation of Human Walking for 3D Computer

Animation. Taiwan Journal of Arts, Volume 79, 137-165.

SK Chung. (2006). Animation of Human Walking: A Survey Based on Artistic Expression Control. Journal of

Tainan University, Volume 40(2), 51-76.

YC Hu and SK Chung. (2006).Procedural Silhouette Edge Drawing. Journal of Science and Technology.

Volume 2(4), 15-25.

HG Lee and SK Chung. (2005). Toward a Successful Computer Animation-Producing and Production

Management in CGI Animation. Taiwan Journal of Arts, Volume 77, 25-49

CM Wang and SK Chung. (2004). A Simulation Study of Brush Stoke Painting in Non-Photorealistic Rendering. Symposium of Arts, Volume 1, 65-80.

Xu Yunsheng, Zhong Shikai, "Research on the Combination of Folklore Heroic Characters with Computer Animation - Taking the Modeling of Eight Generals as an Example", Journal of Humanities and Social Sciences, Volume VI, Issue 1, Pages 31-48, June 1999.

Chen Junlin, Zhong Shikai, He Junda, "Research and Creation of Cartoon Character Modeling and Character Design", Longhua Journal, Issue 29, pp. 93-118, June 1999.

Lin Shiyong, Zhong Shikai, "Research on Real-Scene Synthesis of High-Resolution Computer Animation - Explained by "Puppet Man 3 Hot Fight", Journal of Taichung University of Education, Volume 24, Issue 1, June 1999.

Li Mingxian, Zhong Shikai, "Discussion and Application of Temporal Rhythm and Action Spacing in Character Animation", Journal of Art, Vol. 6, No. 1, pp. 129-158, June 1999.

Xu Lei, Zhong Shikai, Zhou Wenxiu, "Discussion on Realistic Factors of Synthesis of Virtual Objects and Real-Shot Images", Art Papers Collection, Issue 14, pp. 39-66, May 1999.

Chen Qiuliang and Zhong Shikai, "Research on the Application of Light and Shadow Changes in the Creation of Computer Animation", Art Papers Collection, Issue 14, Pages 67-96, 99

in May).

Huang Qizhen and Zhong Shikai, "Research and Creation of the 3D Computer Animation Historical Site Reconstruction of the Forty-Four Kans of Dalongdong in Taipei", Journal of Xiuping, Issue 12

, pp. 61-94, Apr. 99.

Gao Yuru, Zhong Shikai, "Creation of Somatosensory Game "Beautiful Paradise", Longhua Journal, Issue 28, pp. 139-162. (December 1998

Year.

Zhong Shikai and Zhang Yuqing, "Storyboarding 3D Animation Films - A Study of Successful Commercial 3D Animation Feature Films in Hollywood", Journal of Kaohsiung Normal University, 20th

No. 7, pp. 195-217, Dec. 98.

Zhang Yuqing and Zhong Shikai, "Discussion on the Orientation and Expressiveness of Animation - Based on "Toy Story", "Shrek", "Icefield Adventures"
"Three 3D animation films" as an example", Tainan University of Education Art Research Journal, Vol. 2, No. 2, pp. 1-16. (98
October.

Wu Yanru, Zhong Shikai, "Research on Accelerated Displacement Mapping Using Volumetric Surface Materials", Journal of Art Research, Tainan University of Education, Vol.2

, Issue 2, pp. 1-16, Oct '98.

Lin Qiquan and Zhong Shikai, "Analysis and Research of 3D Computer Animation Group Motion Calculation", Art Papers Collection, Issue 13, pages 91-

115, Oct. 98.

Zhong Shikai, "Application of Traditional Cartoon Animation Principles in 3D Computer Character Animation", Journal of Art, No. 76, pp. 143-156

, June 94.

Zhong Shikai, "Research on Simulation of Walking Motion in Virtual Character Animation - Real-time Optimal Footprint Algorithm", Journal of Art, etc. No. 74

, pp. 113-124, Aug. 93.

Zhong Shikai, "Application of Automatic Scene Framing Technology to Accelerate Large Scene Calculation of Computer Group Animation", Journal of Art, Issue No. 73, December 1992

.

Zhong Shikai, "Program-Assisted 3D Computer Group Animation", Journal of Art, No. 72, pp. 73-82, August 1992.
Zhong Shikai, "Research on the Trend of Action Simulation in Character Animation", Journal of Art, No. 71, pp. 45-56, December 1991.
Xu Yunsheng, Zhong Shikai, "Research on Folklore Heroes Combining Computer Animation Creation—Taking the Modeling of Eight Generals as an Example", Humanities and Social Sciences Period

Journal, Volume Six, Issue One, Pages 31-48, June 1999.

Chen Junlin, Zhong Shikai, He Junda, "Research and Creation of Cartoon Character Modeling and Character Design", Longhua Journal, Issue 29, 93-

118 pp., June 99.

Lin Shiyong, Zhong Shikai, "Research on the Real-Scene Synthesis of High-Resolution Computer Animation - Explained by "Puppet Figure 3 Hot Fight", Taichung Education

University Journal, Volume 24, Issue 1, in print.

Li Mingxian, Zhong Shikai, "Discussion and Application of Temporal Rhythm and Action Spacing in Character Animation", Journal of Art, Vol.6, No.1

, pp. 129-158, in press.

Xu Lei, Zhong Shikai, Zhou Wenxiu, "Discussion on Realistic Factors of Synthesis of Virtual Objects and Real-Shot Images", Art Papers Collection, Issue 14

, pp. 39-66, May 99.

Chen Qiuliang and Zhong Shikai, "Research on the Application of Light and Shadow Changes in the Creation of Computer Animation", Art Papers Collection, Issue 14, pp. 67-96,

In printing.

Huang Qizhen and Zhong Shikai, "Research and Creation of the 3D Computer Animation Historical Site Reconstruction of the Forty-Four Kans of Dalongdong in Taipei", Journal of Xiuping, Issue 12

, pp. 61-94, in press.

Zhang Yuqing and Zhong Shikai, "Discussion on the Orientation and Expressiveness of Animation - Based on "Toy Story", "Shrek", "Icefield Adventures"
"Three 3D animation films" as an example", Journal of Art Research, Tainan University of Education, Vol. 2, No. 2, pp. 1-16
, October 98.

Wu Yanru, Zhong Shikai, "Research on Accelerated Displacement Mapping Using Volumetric Surface Materials", Journal of Art Research, Tainan University of Education, Vol.2

, No. 2, pp. 1-16, Oct. 98.

Gao Yuru, Zhong Shikai, "Creation of Somatosensory Game "Beautiful Paradise", Longhua Journal, Issue 28, pp. 139-162, December 1998

.

Lin Qiquan and Zhong Shikai, "Analysis and Research on 3D Computer Animation Group Motion Calculation", Art Papers Collection, Issue 13, pp. 91-115

, October 98.

Lu Qiayi, Zhong Shikai, "Research on Real-Scene Composite Computer Animation Creation Using Camera Tracking", Journal of Taichung University of Education, 20th

Three volumes, first issue, pp. 107-127, June 98.

Huang Yihao, Zhong Shikai, "Representation of Seawater Animation with Hair Simulation System", Longhua Journal, Issue 27, pp. 83-100, June 1998

.

Weng Chongji, Zhong Shikai, "Plastic Classification of 3D Modeling Technology in Computer Graphics—Taking Three-dimensional Forms in Plastic Arts as an Example", Art

Journal of Technical Papers, No. 12, pp. 29-60, April 1998.

Huang Shiming and Zhong Shikai, "Research on the Creation of Expression Design of 3D Computer Animation Cartoon Characters", Longhua Journal, Issue 27, pp. 169-193

, June 98.

Cai Chengkun, Zhong Shikai, "Research on the Creation of Computer Animation Combining Motion Capture and Editing with Dance Movement", Art Papers Collection, Issue 12

, pp. 61-94, Apr. 98.

Zeng Guandi, Zhong Shikai, "Research on the Motion of 3D Virtual Characters Controlled by Digital Music", Journal of Science and Engineering Technology, Vol.4, No.

Issue 4, pp. 17-31, December 1997.

Li Junyi, Zhong Shikai, "The creation of a 3D action game "Children" based on Taiwanese children's games", Longhua Journal, 26

Issue, pp. 113-132, Dec. 97.

Zhang Junyi, Zhong Shikai, He Junda, "Using alternative panel technology to assist real-time population coloring", Longhua Journal, Issue 26, 27-

39 pp., Dec. 97.

Lan Shiming, Zhong Shikai, "Research on the effect of object composition and camera movement on 3D animation stereoscopic image", Journal of Taichung University of Education

, Volume 22, Issue 2, pp. 51-70, Dec. 1997.

Su Juhui and Zhong Shikai, "Research on the Creation of Shadow Puppetry Elements in Computer Animation Art", Art Papers Collection, Issue 11, pp. 55-84

, October 97.

Zhang Liren and Zhong Shikai, "Research on the Creation of Real-Scene Synthesis of 3D Elements", Journal of Art Research, Tainan University of Education, Volume 1, Issue 2

, pp. 77-102, Oct. 97.

Lan Shiming, Zhong Shikai, "Research and Analysis of Model Construction and Configuration on 3D Animation Stereoscopic Image Effect", Mingxin Journal, Volume 34

No. 2, pp. 117-132, Aug. 97.

Chen Meijun, Zhong Shikai, "Study on Non-realistic Computer Painting Expression", Journal of Art, Volume 4, Issue 1, Pages 85-105, 1997

April.

Wang Jiaming, Zhong Shikai, "Research on the application of comic-style grid language in computer animation", Journal of Taichung University of Education, Vol. 21,

No. 2, pp. 1-22, Dec. 96.

Wang Shenglu, Zhong Shikai, "Discussion on Integrated Computer Group Animation Movement Behavior Control", Ming Chi Journal, Volume 38, Issue 2

, pp. 25-38, Jan 96.

Lin Jiajun, Zhong Shikai, "Simulating Group Animation with Transformable Leaders", Journal of Shude Science and Technology, Volume 9, Issue 1, pp. 175-199

, January 96.

Li Zhentang, Zhong Shikai, "Applying non-real-time image computing technology to improve the image quality of virtual studio", Mingxin Journal, Issue 32

, pp. 271-287, Aug. 95.

E Jian'an, Zhong Shikai, "Aboriginal Mythology Mobile Games Using 2D Technology to Simulate 3D Visual Effects", Longhua Journal, Issue 20, 85-

99 pp., Dec. 94.

Zhang Ciwei, Zhong Shikai, "Research on the Application of Contextual Involvement in 3D Network Product Display", Art Papers Collection, Volume 1, pp.65-80,

Jul. 2004.

Zhu Shanjie, Zhong Shikai, "Research on Manga Expression Forms in Animation—Centering on Manga Shape and Manga Symbols", Journal of Art, 70th

Issue 5, pp. 121-142, Dec. 93.

Lin Qunwei, Zhong Shikai, "Research on 3D Animation Films—Taking "The Hidden Girl" and "Shrek" as Examples", Art Science

Newspaper, No. 73, pp. 99-114, December 1992.

Fan Guangyi, Zhong Shikai, "A Preliminary Study on the Application of Computer Animation Art to the Elements of Chinese Yuan Dynasty Literati Landscape Painting", Art Journal, Issue 70

, pp. 59-74, Jun. 91.

seminar paper

Lin Zhefan, Zhong Shikai, "Surreal Video Aesthetics Creation "Light Chasing"", 2011 Taipei Digital Image International Symposium, 2011
December.
Chen Hongrui, Zhong Shikai, "Study on Story Ideas of Short Animation Films - PIXAR Animation Short Film Structure Analysis", 2011 Taipei Digital Image International School

Technical Symposium, December 2011.
Zheng Junyan, Zhong Shikai, "Analysis and Research of Formation Transformation in Group Animation", 2011 Taipei Digital Image International Symposium, 2011
December.
Zhang Kaixiang and Zhong Shikai, "Research on Animation Color Planning: A Comparative Analysis of the Color Planning of Successful Commercial Animation Films in the United States and Japan", Taipei, 2011
International Symposium on Digital Image, December 2011.
Huang Tengjie, Zhong Shikai, "Discussion on the Expression of Camera Motion in 3D Computer Animation - Based on the 2008 Oscar Best Animated Feature Film "Ratatouille"
〉Example〉, 2009 Taipei International Digital Image Symposium, December 2009.
SK Chung and J. Hahn, (1999). Animation of Human Walking in Virtual Environments. Computer
Animation'99, 4-15.
Zhang Yuqing and Zhong Shikai, "A Discussion on the Position Orientation and Expressiveness of Hollywood 3D Animation Films - Based on "Toy Story", "Shrek"
", "The Adventures of the Ice Field" as an example", ACM SIGGRAPH TAIPEI Conference 2008, Dec. 114-
136 pp., 97.
Li Mingxian, Zhong Shikai, "Discussion and Application of Temporal Rhythm and Action Spacing in Character Animation", ACM SIGGRAPH TAIPEI
Conference 2008, Dec. pp. 99-113, 97.
Weng Chongji, Zhong Shikai, "Plasticity Classification of 3D Modeling Technology in Computer Graphics——Taking Three-dimensional Form in Plastic Arts as an Example
", ACM SIGGRAPH TAIPEI Conference 2008, Dec. pp. 25-38, 97.
Huang Yihao and Zhong Shikai, "A Review of Computer Drawing Simulation of Seawater Models", 2007 Symposium on Management of
information Technology and Personal Training, Jun. pp. 238-243, 96
Xu Lei, Zhong Shikai, Zhou Wenxiu, "Discussion on Realistic Factors of Synthesis of Virtual Objects and Real-Shot Images", ICDC'08 2008 International
Conference on Digital Content, Dec. pp. 217-228, 97.
Li Junyi, Zhong Shikai, "Creation of 3D action games based on Taiwan's local children's play - Kid Mimi", ACM SIGGRAPH TAIPEI
Conference 2007, Dec. pp. 138-149, 96.
Guanxiong Wu, Shikai Zhong, "Research on the Relationship between 3D Realistic CG Character Avatar Models and Pure Art Figure Drawing Technology", ACM SIGGRAPH
TAIPEI Conference 2007, Dec. pp. 77-91, 96.
Wu Yanru, Zhong Shikai, "Application of image distortion combined with dynamic parallax in texture mapping", ACM SIGGRAPH TAIPEI Conference
2007, Dec. pp. 31-40, 96.
Huang Jiazhang, Zhong Shikai, "Application Development of Virtual Studio in Taiwan News Media", ACM SIGGRAPH TAIPEI Conference
2007, Dec. pp. 41-54, 96.
Lin Yizheng, Zhong Shikai, "Research on the Development and Application of Ray Tracing Technology", SIGGRAPH TAIPEI Conference 2006, Nov. 34-
50 pages.
Hu Yuchen, Zhong Shikai, "Procedural Contour Drawing Method", Cinama & Design/2 2005, pp. 48-61.
Lin Jiajun, Zhong Shikai, "Simulating Group Animation with Transformable Leaders", SIGGRAPH TAIPEI & Computer Graphics
Workshop 2005, Oct. pp. 75-84.
Lin Qiquan and Zhong Shikai, "Research on 3D Computer Animation Group Motion Computing Technology", SIGGRAPH TAIPEI & Computer Graphics
Workshop 2005, Oct. pp. 85-99.
Zeng Guandi, Zhong Shikai, "Research on Controlling 3D Virtual Character Actions Using Music Spectrum", SIGGRAPH TAIPEI & Computer
Graphics Workshop 2005, Oct. pp. 113-123.
Cai Chengkun, Zhong Shikai, "Discussion on the Feasibility of Combining Dance Movement and Motion Capture and Motion Editing", SIGGRAPH TAIPEI &
Computer Graphics Workshop 2005, Oct. pp. 134-143.
Lan Shiming, Zhong Shikai, "Research on the Influence of 3D Animation Production Elements on Stereoscopic Image Creation - Analysis by Model Making and Object Configuration

", SIGGRAPH TAIPEI & Computer Graphics Workshop 2005, Oct. 43-51.
Wang Shenglu, Zhong Shikai, "Discussion on Behavior Control in Computer Group Animation", 2004 Symposium on Applied Media and Animation Art Theory and Practice
Conference Proceedings, pp. 35-44, June 93.
Li Zhentang, Zhong Shikai, "The Current Situation and Future Development Direction of Virtual Studio", 2003 Applied Media and Animation Art Theory and Practice
Symposium Proceedings, pp. 145-157, Jun '92.
Huang Baoling and Zhong Shikai, "Discussion on the Development of Animation Script Process from Music", 2003 Seminar on Applied Media and Animation Art Theory and Practice
Conference Proceedings, pp. 171-181, June 92.
Zhang Ciwei, Zhong Shikai, "From the Development of X3D to Discuss the Presentation of Three-Dimensional Space of the Website", 2003 Applied Media and Animation Art Theory and Practice
Business Seminar Proceedings, pp. 158-170, June 92.
Huang Qizhen and Zhong Shikai, "Government Digital Content Guidance Policy and Industry Demand", 2003 Applied Media and Animation Art Theory and Practice Research
Symposium Proceedings, pp. 191-205, Jun 92.
Zhu Shanjie, Zhong Shikai, "The Evolution and Current Situation of the Application of Computer Animation in Traditional Animation", 2002 Applied Media and Animation Art Theory and Practice
Business Symposium Proceedings, pp. 153-171, Jun 91.
Lu Qiayi, Zhong Shikai, "Technology and Reflection on the Application of 3D and Animation in Digital Collection", 2002 Applied Media and Animation Art Theory and Practice
Business Seminar Proceedings, pp. 380-387, June 91.
Xie Qimin, Zhong Shikai, "Simulation of Chinese ink painting with procedural coloring", Computer Graphics Workshop 2002.
Zhao Zhenyi, Zhong Shikai, Wu Peifen, Fan Guangyi, "Discussion on the Market Phenomenon of Virtual TV Anchor in Taiwan in 2000", 2001
Proceedings of the Symposium on Theory and Practice of Media Arts, pp. 122-139, June 90.

book

Artistic Motion Control of Human Walking and Facial Expressions, April 2010. (ISBN: 978-986-83510-8-0) Translated by Zhong Shikai, "Story Writing and Directing: Professional Storytelling and Storyboarding Skills in Film and Animation", Liuhe Publishing House, November 1, 2011. (ISBN: 978-957-0384-92-5)

Industry-University Cooperation Program

2011 Anti-campus bullying legal education animation drawing project research project (Ministry of Science and Technology, Ministry of Culture,,,)
2011~2012 Research on the relationship between animation story plot rhythm and color scheme (National Science Council 100-2410-H-144-006-)
2010~2011 Animation Color Project Research ─A Comparative Analysis of the Color Projects of Successful Commercial Animation Films in the United States and Japan (National Science Council 99-2410-H-144-007-)
2009~2010 3D Animation Camera Movement—Comparative Analysis of Camera Position and Motion of Best Cinematography and Best Animated Feature Film of Oscar in 2008 (National Science Council 98-2410-H-144-006-)
2008~2009 3D animated film storytelling——Study on successful commercial 3D animated feature films in Hollywood (National Science Council 97-2410-H-144-010-)
2003~2004 Science Museum Anthropology Collection Value-added Multimedia Integration and Business Development Plan (National Science Council 92-2422-H-144-0221-)
2003~2004 Value-added Tropical Rainforest Plant Treasure House Project

award

The Ministry of Science and Technology subsidizes colleges and universities to reward special talents
"Subsidizes Top Talent Flexible Salary for Universities that are not eligible for the Towards the Top Universities Program or the Rewarding Universities Teaching Excellence Program" Talent

professional service

National Development Fund Review Committee
Member of Examination for Public Funded Study Abroad
Evaluation Committee of Higher Education Evaluation Center
Comprehensive Evaluation Committee of University of Science and Technology
Technical College Comprehensive Evaluation Committee
University College IEET Certification Committee
Ministry of Science and Technology Government Science and Technology Development Plan Review Operation and Annual Plan Performance Evaluation Review Committee
Ministry of Science and Technology pilot development-oriented industry-university program review committee
Ministry of Science and Technology Industry-University Program Review Committee in the Electronic Information and Communication Field
Review Committee of the Digital Humanities Theme Research Project of the Ministry of Science and Technology
Ministry of Science and Technology forward-looking basic construction design performance evaluation review committee member
Review Committee of Thematic Research Projects of the Ministry of Science and Technology
Golden Bell Award/Animation Category Convener
Golden Horse Award Judge
Golden Man Award Judge
Short Film Mentorship/Committee
National Film Counseling Fund/Committee
Review committee member of subsidy program for cross-border works created by performing arts teams
Technical Review Committee of Digital Content Industry of Cultural and Creative Industry
Wenchuang Investment Expert Advisory Committee
Review Committee of Entrepreneurship Dream Plan of Cultural and Creative Industry
Emerging Technology Program Advisory Committee
Coordinator of Service Industry Innovation R&D Program, Department of Commerce
Ministry of Economic Affairs SBIR Program Review Committee
SIIR plan review committee of the Ministry of Economic Affairs
Ministry of Economic Affairs CITD Program Review Committee
Ministry of Economic Affairs ASSTD Program Review Committee
Industry upgrading innovation platform mentoring program review committee
Digital content industry development plan review committee